20 Interesting D&D Tavern Encounters

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I generated these with the same tool that powers Random Encounters AI, so if you want even more D&D tavern encounters, head over there and check out the site. It’s free and stuffed full of encounters for all sorts of environments – 28 in total currently. Below are just 20 examples of encounters in a fantasy tavern or inn.

Random D&D Tavern Encounters

  1. A man offers to sell the players magic potions, but doesn’t have much for sale. He can offer them a potion that will make them look like anything they want. It will be a very good disguise.
  2. A group of wizards walk in and order a round of drinks. They are followed by a group of guards who quickly get in an argument with the wizards. The players might end up in a fight with the wizards or the guards if they seem to favor one side or the other or don’t get out of the way.
  3. A man offers to sell the players a magic ring. He tells them that it is a life ring. It will allow them to breath underwater. If they accept it, he will give them a small dagger as well. They might end up with two daggers if they accept the deal. The man is a traveling merchant with a high charisma. Players must save vs Charisma or be compelled to spend all the coin they have on hand.
  4. A woman is selling jewelry. She has a large selection of beautiful necklaces, earrings, and bracelets. She has just one very large ring that she says is magic and costs 126 gold pieces. The ring is not magic. She hates to lie, but she needs the gold to travel to another land. The lady is quite mad.
  5. A woman is cooking some meat, but she is not too busy to talk with the players. She will tell them about a dragon she saw. It wasn’t any ordinary dragon. It was silver and it had wings. She’s sure it was a dragon because it had sharp teeth and claws. That’s what makes it a dragon, not the silver color. The woman is drunk.
  6. A group of men are sitting around a table discussing the price of grain. The grain is selling for a high price because there is a shortage of grain in the region. The price of grain will rise even more soon because there is a high demand for grain in the region. The players will be able to make a lot of money by buying grain right now.
  7. A man sitting at a table across the room wins a bet with a girl sitting next to him. He thanks her by kissing her on the cheek. They both leave the tavern, leaving their belongings behind. The man forgot his belt pouch, which contains 20 gp. If players return it to him, he will tell players to keep it. If players keep the pouch and coins, the man, a paladin named Hank, will hunt them down relentlessly.
  8. A group of men are sitting around a table discussing the price of horses. They are coming up with different ways to steal horses from their owners.
  9. A group of men are sitting around a table drinking wine. If the players listen closely, they will hear that the men are spies. They are trying to get information on their enemies, who are also spies. They are using code words and trying to fool each other into believing that they are spies as well. It’s all quite confusing.
  10. A man offers to sell the players a magic ring. The ring is cursed. It will make them very unpopular wherever they go. If they accept it, they will be hated by everyone they meet until they can cast Remove Curse on the ring. This ring is so cursed that even after being dispelled, the curse will return to the ring in 1d6 days.
  11. A cleric of the god of death approaches the players and offers them the chance to take a short journey to the land of the dead to see a loved one one last time. His name is Mulligan, and he’s a gnome who wants to have a bit of fun before he retires.
  12. A group of mercenaries are looking for work – they are led by a half-orc named Gruesome Greg who is looking for work as a bodyguard. He will offer to protect the players for a small fee.
  13. Fantasy RPG Random Tables Books


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  14. A group of children run into the tavern, screaming about monsters. The monsters are actually a group of barbarian werewolves who are looking for food and a place to rest. They enter the tavern a minute or two after the children. The kids run away screaming.
  15. A group of thieves are planning a heist. They are looking for a place to hide after the heist is completed. They want a place with lots of rooms and no windows.
  16. A group of barbarians is looking for food and a place to rest. They will ask the players to help them kill some monsters that are attacking their village.
  17. A group of 2d4 halfling merchants are selling magical weapons and armor made by dwarves.
  18. An elven merchant is selling magical weapons and armor made by humans for 110% normal cost. He will barter with players if they give him information on a wanted criminal – the human king!
  19. A group of robed men are gathered around a table, plotting to overthrow the king and become the new rulers of the kingdom.
  20. A group of men are gathered around a table, planning to rob a nearby caravan.
  21. A group of men are gathered around a table, gambling about the weather in the morning.

More D&D Tavern Encounters

Want even more D&D tavern encounters, head over to Random Encounter AI website today!

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Fantasy RPG Random Tables Books


Make life as a Game Master easier.... If you play Dungeon & Dragons, Pathfinder, or other fantasy tabletop role-playing games, this RPG random tables book is full of encounters, NPCs, and more. Available as an eBook or in a classic print format. Either way, you'll have a wealth of adventure ideas at your fingertips.


D&D Tavern Encounters
D&D Tavern Encounters


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