I’ve got some critical fumble charts for DND 5e, including melee and ranged attacks that miss – by quite a lot.
Critical Fumble Charts for DND 5e (Melee and Ranged)
Critical Fumble Chart (Melee)
- Missed by a Mile: Your swing goes wide and you stumble 10 ft, opening yourself up for an opportunity attack from your opponent. If you are adjacent to an object, person, or creature, there’s a 10% chance you barrel into them.
- Off-Balance: You are off-balanced in your swing and fall prone. On your next turn, you can stand using an action point.
- Off-Balance, but Still Standing: You are off-balanced in your swing, but you manage to catch yourself before falling to the ground.
- Weapon Drop: Your swing misses so much, your weapon goes flying 1d20x10 feet in a random direction (roll a d4 for direction.)
- Fistful of Air: You miss. The sound of air being displaced can be heard, distracting you. No matter what you roll, you’re last in initiative next round.
- Sloppy and Slow: Your swing misses because you’re awkward in your swing. Due to embarrassment, you take a penalty of -2 to all attack rolls for 1d4 rounds.
- Off-Balance, and Sloppy: You are off-balanced in your swing and don’t miss your target, but you do a sloppy job and do no damage. You can make a DC 15 Strength saving throw to attempt to catch yourself before falling to the ground.
- Perfect Failure: Your swing is so bad, you don’t even look like you tried. Make a DC 20 Dexterity saving throw to attempt to catch yourself before falling to the ground.
- Critical Failure x2: Your miss is so terrible, you hit yourself in the face. You take 2d6 + 2 damage and must make a DC 15 Constitution saving throw or be stunned until the end of the next round.
- A Horrible Misjudgment: You miss by a mile. Make a DC 15 Intelligence saving throw or be stunned until the end of the next round.
- A Horrible Misjudgment x2: You miss by a mile and hit yourself in the face for 1d10 damage. There’s a 10% chance you stun yourself for 1d4 rounds.
- Bad, Bad, Timing: You swing too early, then too late. Make a DC 15 Dexterity saving throw to attempt to catch yourself before falling to the ground.
- That One Time: You miscalculated and your swing misses by a long shot, causing your opponent to get an attack of opportunity.
- Forever Terrible: You miss, but only by a little. Make a DC 10 Dexterity saving throw to attempt to catch yourself before falling to the ground.
- Horrible and Bad: You miss by quite a bit, your opponent gets an attack of opportunity with a +2 bonus to their attack and damage rolls.
- Pretty Bad: You miss, but only by a little. Make a DC 8 Dexterity saving throw to attempt to catch yourself before falling to the ground.
- A Horrible and Bad Combination: You miss by quite a bit, your opponent gets an attack of opportunity with a +2 bonus to their attack and damage rolls. In addition, you’re stunned for 1d4 rounds in utter shame.
- A Failure Beyond All Others: Your failure is so great, you’re off-balanced and stunned in utter shock. Each round for the next 1d6 rounds, you must make a DC 10 Dexterity saving throw or lose your action for that round.
- Beyond Horrible: Horrible Fumble, but in addition you lose your action for the next 1d4+1 rounds.
- A Failure Beyond Failures Yikes! You’ve failed at failing. Make an Intelligence saving throw or be stunned for 1d20 rounds in utter shame.
Critical Fumble Chart (Ranged)
- Your bow string snaps. The bow is now useless.
- You lose your grip on the bow and it flies 1d20x10 ft in a random direction (roll a d4 for direction.)
- Your fingers bend in weird ways and you cannot grip anything for 1d4 days.
- You get motion sickness and take a -2 to all attacks and damage rolls until you shake it off with a short or long rest.
- You fail so bad you hit yourself. You take 1d6 damage and must make a DC 10 Constitution saving throw or be stunned until the end of the next round.
- Your projectile goes off course by 20 ft.
- Your projectile veers wildly off course and hit a friendly instead. They take normal damage.
- Your projectile hits the ground in front of your enemy. The enemy gets to make an attack of opportunity.
- Your projectile hits the ground behind your enemy, causing a dust cloud. The enemy gets to make a free attack against you.
- Your weapon breaks. It is useless until you can fix it.
- You screw up your shot so bad you hit yourself for 1d4 points of damage. You can make a DC 15 Dexterity saving throw or be stunned until the end of the next round.
- You get tangled and lose your grip, causing you to drop your weapon. You can make a DC 10 Strength saving throw or be stunned until the end of the next round.
- You lose your grip and drop your weapon. Your enemy gets to make an attack of opportunity against you.
- You break a finger and bruise a few others. You lose all dex bonus to your attack rolls until they’re healed.
- You drop your item you were using as a projectile. Make a DC 15 Dexterity saving throw to catch it, otherwise it lands 10 ft away from you.
- You drop your item you were using as a projectile. Make a DC 15 Dexterity saving throw to catch it, otherwise it lands 20 ft away from you.
- Your weapon flies 1d20x10 ft in a random direction (roll a d4 for direction.) You must make a DC 10 Dexterity saving throw or fall prone.
- You get tangled in your weapon and your weapon flies 1d20x10 ft in a random direction (roll a d4 for direction.) You must make a DC 10 Dexterity saving throw or fall prone.
- You hit yourself in the face. You take 1d6 + 2 damage and must make a DC 15 Constitution saving throw or be stunned until the end of the next round.
- You hurt yourself so bad, you fly backwards 20 ft and take 1d10 damage. You can make a DC 15 Dexterity saving throw or be stunned until the end of the next round.
Fantasy RPG Random Tables Books
Make life as a Gamemaster easier.... If you play Dungeon & Dragons, Pathfinder, or other fantasy tabletop role-playing games, this RPG random tables book is full of encounters, NPCs, and more. Available as an eBook or in a classic print format. Either way, you'll have a wealth of adventure ideas at your fingertips.
Make life as a Gamemaster easier.... If you play Dungeon & Dragons, Pathfinder, or other fantasy tabletop role-playing games, this RPG random tables book is full of encounters, NPCs, and more. Available as an eBook or in a classic print format. Either way, you'll have a wealth of adventure ideas at your fingertips.
Fantasy RPG AI Generators with ChatGPT+
Make life as a Game Master easier.... If you play Dungeon & Dragons, Pathfinder, or other fantasy tabletop role-playing games, check out my DND AI backstory generator and other fine AI RPG tools at LitRPG Adventures Workshop today.
Fantasy RPG Random Tables Books
Make life as a Gamemaster easier.... If you play Dungeon & Dragons, Pathfinder, or other fantasy tabletop role-playing games, this RPG random tables book is full of encounters, NPCs, and more. Available as an eBook or in a classic print format. Either way, you'll have a wealth of adventure ideas at your fingertips.
Make life as a Gamemaster easier.... If you play Dungeon & Dragons, Pathfinder, or other fantasy tabletop role-playing games, this RPG random tables book is full of encounters, NPCs, and more. Available as an eBook or in a classic print format. Either way, you'll have a wealth of adventure ideas at your fingertips.