Games Workshop Deleting ENTIRE ARMIES for Updated Warhammer rules in Age of Sigmar

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In a move that has sent ripples through the tabletop gaming community, Games Workshop has announced significant changes to their Warhammer Age of Sigmar range. This decision involves the removal of several venerable armies, which has sparked a mix of nostalgia, frustration, and anticipation among players. The decision aligns with Games Workshop’s ongoing efforts to balance the game, introduce new models, and enhance thematic consistency.

The venerable Stormcast Eternals will see the retirement of numerous iconic units, such as the older Liberators, Judicators, Paladins, and Prosecutors. This change is part of a broader initiative to streamline and update the Stormcast Eternals, ensuring they remain fresh and engaging for both new and veteran players​ (Wargamer)​. While some fans are disappointed by the loss of these classic figures, others are excited about the potential for new, dynamic models to take their place.

The Skaven, known for their cunning and chaotic tactics, are also facing a significant overhaul. Many old Skaven miniatures will be phased out, with promises of fantastic new replacements in the pipeline. This “rataclysm” is expected to bring a fresh wave of excitement to Skaven players, who can look forward to new strategies and models to enhance their armies​​. Despite the initial upheaval, the Skaven community remains hopeful about the future.

Similarly, the Bonesplitterz subfaction of the Orruk Warclans is being removed from the game. This decision will see the end of the Bonesplitterz as a standalone force, but Games Workshop has assured players that they will receive a free downloadable battletome to help transition their units into the new structure​ (Warhammer Community)​. This move aims to consolidate the Orruk Warclans, making them more cohesive and strategically versatile.

The Cities of Sigmar range is also undergoing significant changes. Many classic units are being retired, prompting players to find new ways to incorporate their existing models into the updated lineup. For instance, players can use their Wildwood Rangers as Executioners, maintaining the thematic integrity of their armies while adapting to the new rules​ (Bell of Lost Souls)​. This shift underscores Games Workshop’s commitment to evolving the game while respecting the investments and creativity of their player base.

As the dust settles on these announcements, the Warhammer Age of Sigmar community is left to navigate these sweeping changes. While the removal of entire armies is a bold and controversial move, it also opens the door to new possibilities and innovations in the game. Players are encouraged to embrace the updates, explore new strategies, and prepare for the exciting developments that Games Workshop has in store.

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The Rationale Behind the Changes

Games Workshop’s decision to remove entire armies from Age of Sigmar is driven by several strategic considerations aimed at improving the overall gaming experience. One of the primary reasons is the need for balancing and evolving the game. As new editions are released and the meta evolves, certain units and armies can become outdated or overpowered. By phasing out older models and introducing new ones, Games Workshop ensures that the game remains balanced and fair, providing a level playing field for all players.

Another significant factor is the introduction of new models. By retiring older units, Games Workshop can make room for innovative and exciting new figures that enhance the aesthetic and thematic elements of Age of Sigmar. These new models often come with updated rules and abilities that align better with the current edition, offering fresh strategic opportunities for players. This continuous refreshment keeps the game dynamic and engaging, encouraging long-term players to stay invested while attracting new enthusiasts.

Enhancing thematic consistency is also a key objective. Over time, the lore and narrative of Age of Sigmar have evolved, and some older units may no longer fit seamlessly into the current storylines. By removing these units, Games Workshop can focus on creating more cohesive and immersive factions that better reflect the game’s rich mythology. This not only enhances the storytelling aspect of Age of Sigmar but also helps players build more thematically consistent armies that resonate with the game’s evolving narrative.

Balancing the Game

The removal of certain units is primarily aimed at maintaining and improving game balance. Over time, some units can become disproportionately powerful or underwhelming, disrupting the competitive equilibrium. By phasing out these units, Games Workshop can address these imbalances, ensuring that no single faction or unit type dominates the game. This careful curation helps prevent power creep and keeps the gameplay fair and enjoyable for all participants.

Past adjustments have shown the benefits of this approach. For example, previous editions of Warhammer have seen similar overhauls, where outdated or overpowered units were retired, making way for new models that revitalized the game. These changes often lead to a more balanced and competitive environment, where strategic diversity flourishes. Players are encouraged to explore new tactics and adapt to the evolving meta, which keeps the game fresh and challenging.

New Models and Innovations

A crucial part of Games Workshop’s strategy is the introduction of new units to replace the older, retired ones. These new models often come with updated designs and enhanced details that reflect the current standards of the hobby. By continually updating the miniatures, Games Workshop ensures that players have access to high-quality figures that are both visually stunning and fun to paint. The new units also come with revised rules and abilities that are tailored to fit seamlessly into the evolving meta of Age of Sigmar, offering fresh tactical options and revitalizing gameplay.

In addition to improving the quality of the miniatures, these new models significantly enhance the aesthetic and thematic elements of Age of Sigmar. Each new unit is designed with a keen eye for detail, ensuring that they not only look impressive but also fit well within the lore of their respective factions. This commitment to thematic consistency helps to immerse players in the rich narrative world of Age of Sigmar, making their gaming experience more engaging and enjoyable.

Furthermore, the introduction of new models often coincides with the release of new battletomes and campaign books, which expand the lore and provide new scenarios and missions for players to explore. These publications help to contextualize the new units within the broader story of Age of Sigmar, giving players a deeper understanding of their armies and the conflicts they are involved in. This holistic approach to game development ensures that each new release not only adds new models but also enriches the overall narrative and strategic complexity of the game.

Impacted Armies and Units

The recent changes in Age of Sigmar involve the removal of several iconic armies and units, impacting various factions. This decision has resulted in a mixed reaction from the community, as players must adapt to the loss of beloved models and the introduction of new ones. Major factions such as the Stormcast Eternals, Skaven, and Bonesplitterz are among those affected, with specific units being retired and others receiving updates or replacements.

For the Stormcast Eternals, the older Liberators, Judicators, Paladins, and Prosecutors are being phased out to make way for new models. The Skaven are also seeing a significant reduction in older miniatures, many of which will be replaced with updated versions. The Bonesplitterz, a subfaction of the Orruk Warclans, are being discontinued entirely, prompting players to integrate their units into other factions or find suitable replacements.

Stormcast Eternals

The venerable Stormcast Eternals are undergoing a major overhaul, with numerous units being retired. This includes the older Liberators, Judicators, Paladins, and Prosecutors, which have been mainstays since the faction’s inception. These units are being removed to streamline the faction and introduce new models that better fit the evolving lore and gameplay mechanics of Age of Sigmar. The retirement of these units is part of a broader effort to keep the faction fresh and exciting for players, ensuring that the Stormcast Eternals remain a dynamic and integral part of the game​​.

In addition to the removal of older units, new thematic battalion structures are being introduced. These new battalions allow players to build their armies around specific themes, such as dragon-riding Stormcast or elite infantry. This provides greater flexibility and customization options, enabling players to create unique and personalized armies that reflect their strategic preferences and aesthetic tastes. The focus on thematic battalions also enhances the narrative depth of the faction, making the Stormcast Eternals more immersive and engaging​.

Overall, these changes are aimed at revitalizing the Stormcast Eternals, ensuring that they remain a compelling and competitive faction in Age of Sigmar. By introducing new models and thematic structures, Games Workshop is providing players with fresh opportunities to explore and enjoy the Stormcast Eternals in new and exciting ways.

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Skaven

The Skaven, notorious for their cunning and chaotic tactics, are also seeing significant changes. Many older Skaven miniatures are being retired, with plans for updated replacements on the horizon. This includes a range of classic units that have been staples of Skaven armies for years. The removal of these units is part of an effort to modernize the faction and introduce new models that better align with the current edition’s gameplay and aesthetics.

The introduction of new units and updated models is expected to bring a fresh wave of excitement to Skaven players. These new models will come with revised rules and abilities, offering new strategic opportunities and revitalizing the faction’s playstyle. Players can look forward to incorporating these new units into their armies and exploring new tactics and strategies that leverage the unique strengths of the Skaven.

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These changes will also impact the gameplay and strategy for Skaven players. With the introduction of new units, players will need to adapt their existing strategies and find new ways to exploit the strengths of their armies. This may involve rethinking army compositions, exploring new synergies, and developing innovative tactics to stay competitive in the evolving meta of Age of Sigmar.

Bonesplitterz

The Bonesplitterz, a subfaction of the Orruk Warclans, are being discontinued entirely. This means that players who have built armies around the Bonesplitterz will need to find new ways to integrate their units into other factions or transition to new models. The removal of the Bonesplitterz is part of a broader effort to consolidate the Orruk Warclans and make them more cohesive and strategically versatile.

The discontinuation of the Bonesplitterz will have a significant impact on the Orruk Warclans. Players will need to adapt to the loss of this subfaction by exploring new options and finding new ways to build effective armies. This may involve incorporating units from other subfactions, such as the Ironjawz or the Kruleboyz, to create balanced and competitive forces.

In response to these changes, Games Workshop has introduced new sub-factions and thematic battalion structures that offer players greater flexibility and customization options. These new sub-factions provide fresh opportunities for players to explore and develop new strategies, ensuring that the Orruk Warclans remain a dynamic and competitive force in Age of Sigmar.

Player Reactions and Community Feedback

The community’s initial reactions to these changes have been mixed. Many players are nostalgic about the loss of beloved units and are concerned about the impact on their existing armies. However, there is also a sense of excitement about the new models and the potential for fresh gameplay experiences. Long-term expectations and adaptations will depend on how well players can integrate the new units into their armies and how these changes affect the overall balance and enjoyment of the game.

Community Adaptation Strategies

Players will need to adapt their existing armies to accommodate the removal of certain units and the introduction of new models. This involves finding suitable replacements for retired units and exploring new synergies and strategies. For example, players can use older models as proxies for new units, ensuring that their armies remain competitive and cohesive. Additionally, players should stay informed about the latest updates and releases from Games Workshop to keep their armies up-to-date and optimized for the current meta.

To transition smoothly to the new models and units, players can take several steps. First, they should review the new battletomes and rules updates to understand the changes and how they affect their armies. This will help them identify which units to keep, which to replace, and how to adjust their strategies accordingly. Players can also participate in community forums and discussions to share tips and insights on adapting to the new changes. This collaborative approach can provide valuable support and ideas for navigating the transition.

Furthermore, players should consider experimenting with different army compositions and strategies to find what works best for them in the new meta. This may involve trying out new units, exploring different thematic battalions, and refining their tactics through playtesting and feedback. By staying flexible and open to new ideas, players can effectively adapt to the changes and continue to enjoy Age of Sigmar.

Official Responses and Support

Games Workshop has provided several official statements on the changes, outlining the reasons behind the removal of certain units and the introduction of new models. These statements emphasize the goals of balancing the game, enhancing thematic consistency, and providing players with fresh and exciting gameplay experiences. Additionally, Games Workshop has committed to supporting players through this transition by offering resources such as free downloadable battletomes, updated rules, and FAQs to help players adjust their armies.

The company has also assured players that they can continue to use their older models in games, either as proxies for new units or through the Legends system, which allows retired units to be used in casual play. This ensures that players’ investments in their collections are respected and that they can still enjoy their favorite models, even if they are no longer part of the official competitive meta.

To further support players, Games Workshop has announced plans for community events, workshops, and online resources to help players learn about the new models and strategies. These initiatives aim to provide players with the knowledge and tools they need to make the most of the changes and continue to enjoy the rich and dynamic world of Age of Sigmar.

Age of Sigmar Changes

The changes to Age of Sigmar, including the removal of entire armies and the introduction of new models, represent a significant shift in the game. While these changes may be challenging for some players, they also offer exciting opportunities for innovation and evolution. By staying informed, flexible, and engaged with the community, players can successfully navigate these changes and continue to enjoy the game they love.

In summary, the future of Age of Sigmar looks bright, with new models, updated rules, and enhanced thematic elements providing a fresh and dynamic experience for all players. As the game evolves, players can look forward to new challenges, strategies, and stories that will keep them engaged and excited for years to come.

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Isaac Hanson

LitRPG Author Isaac Hanson

Isaac Hanson is the wizard behind the curtain when it comes to understanding and dissecting the complex magic systems of Dungeons & Dragons. With a background in mathematics and a love for all things arcane, Isaac has dedicated himself to exploring the mechanics of spellcasting, magical items, and mystical lore. (And rogues. But who doesn't love a thief!) At LitRPG Reads, Isaac's articles delve into the nuances of magical classes, spell optimization, magical theory, and much more when he's interested in the topic. His analytical approach brings a scientific edge to the fantastical world of D&D, helping players maximize their magical prowess and understand the underlying principles of their favorite spells. Outside of his writing, Isaac is an avid gamer, both on the tabletop and online. He's also a member of various magic-themed communities and enjoys experimenting with homebrew magical systems. His mantra: "Magic is not just fantasy; it's a science waiting to be understood."

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