Looking for the absolute Best LitRPG Audiobooks so you can get lost in another world? Check out our list!
Dungeon Born
- Written By: Dakota Krout
- Narrated By: Vikas Adam
- Date: March 2017
- Duration: 12 hours 33 minutes
Dungeon Born by Dakota Krout is one of the best LitRPG audiobooks. It’s what’s referred to as a dungeon core book. Basically, this means that the story is told via the POV of the dungeon itself! There’s a POV of an adventurer too, so don’t worry. I won’t give away any spoilers, but if you’re looking for a good LitRPG audiobook, and you haven’t read this one yet, you should!
A powerful dungeon. A sheep-herder turned Noble. Their path to ascendance through cultivation.
Conquering dungeons and using them to grow has long been the most efficient way to become a powerful adventurer. The only thing keeping the process from being easy is the Beasts that inhabit these places. Questions plague those entering this particular place of power: Where do the ‘rewards’ of weapons, armor, and heavy gold coins come from? Why is a fluffy bunny charging at me? For abyss-sake, why are there so many monsters?
Survival Quest
- Written By: Vasily Mahanenko
- Narrated By: Jonathan Yen
- Date: March 2016
- Duration: 11 hours 25 minutes
Written by Vasily Mahanenko, a Russian author, Survival Quest is another classic LitRPG book that is available as an audiobook. If you didn’t know, it was the Russian authors who coined the term LitRPG back in 2010!
Barliona. A virtual world jam-packed with monsters, battles – and predictably, players. Millions of them come to Barliona, looking forward to the things they can’t get in real life: elves and magic, dragons and princesses, and unforgettable combat. The game has become so popular that players now choose to spend months online without returning home. In Barliona, anything goes: you can assault fellow players, level up, become a mythical hero, a wizard or a legendary thief. The only rule that attempted to regulate the game demanded that no player was allowed to feel actual pain.
But there’s an exception to every rule. For a certain bunch of players, Barliona has become their personal hell. They are criminals sent to Barliona to serve their time. They aren’t in it for the dragons’ gold or the abundant loot. All they want is to survive the virtual inferno. They face the ultimate survival quest.
One More Last Time
- Written By: Eric Ugland
- Narrated By: Neil Hellegers
- Date: April 2019
- Duration: 7 hours 44 minutes
Written by Eric Ugland and narrated by Neil Hellegers, One More Last Time is the first book in the Good Guys LitRPG series. While not as old as some of the other best litrpg audiobooks on this list, it’s earned its spot.
A ruined life. A broken heart.
He thought it was the end, and his gun sat ready to make sure.
But an oddball offer from his only friend comes at the literal last second. Curiosity gets the best of him, and he finds himself sucked into iNcarn8, a game claiming to be a whole new life. Now as Montana, the larger-than-life tank warrior, he has one more last time to get his life right.
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The Realm Between: The Curse
- Written By: Phoenix Grey
- Narrated By: Neil Hellegers
- Date: February 2019
- Duration: 8 hours 29 minutes
An exciting LitRPG audiobook by Phoenix Grey, this is the first of a very solid series that’s almost a dozen books in so far.
Will refused to admit to the HR lady at Radical Interactive that he’d never played their debut virtual reality MMORPG The Realm. From what he’d seen in videos and heard from reviewers, the game sucked. With the company’s failed attempt at entering the gaming industry, they switched their sights to focus on smaller scale educational programs.
Being a beta tester for Radical Interactive was not the dream job that Will had envisioned, but he had hoped it would get his foot in the door to one day becoming a graphic designer for the company. As he filled out his new hire paperwork, he never realized that he was literally signing his life away.
Now a phenomenally successful company, Radical Interactive was secretly working on something behind closed doors that would change both the medical and gaming industries forever. The Realm was reborn. The only problem was that it wasn’t a game-at least not to those trapped inside.