Read our quick Ready Player One Synopsis
There’s a certain intersection between video games and nostalgia. Many popular games build on the past to work towards a future – maybe not one that’s brighter, but possibly one that’s better. No novel has ever captured that intersection as well as Ernest Cline’s 2011 novel READY PLAYER ONE.
From the blurb:
In the year 2044, reality is an ugly place. The only time teenage Wade Watts really feels alive is when he’s jacked into the virtual utopia known as the OASIS.
Wade’s devoted his life to studying the puzzles hidden within this world’s digital confines—puzzles that are based on their creator’s obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them.
But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade’s going to survive, he’ll have to win—and confront the real world he’s always been so desperate to escape.
You can probably tell already why this novel was such a hit with geeks, especially those of a certain age. Let’s dig a little deeper into the Ready Player One phenomena.